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Post by SS San Mateo on Feb 7, 2015 21:32:21 GMT -8
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Post by hergfest on Feb 9, 2015 18:51:01 GMT -8
Did anyone get any artifacts off of her? I read that some had been sold off, like the portholes and pilot house.
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SolDuc
Voyager
West Coast Cyclist
SolDuc and SOBC - Photo by Scott
Posts: 2,055
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Post by SolDuc on Feb 9, 2015 21:28:00 GMT -8
Did anyone get any artifacts off of her? I read that some had been sold off, like the portholes and pilot house. The article that LB posted says that those will be on sale in about a month, if they do go on sale. On another note, here are the pictures that I took of the Kalakala from my Kayak on January 19th. Enjoy if you haven't already seen them! MV Kalakala waiting its end on the Hylebos Waterway - Ex WSF ex Black Ball by SolDuc Photography, on Flickr MV Kalakala waiting its end on the Hylebos Waterway - Ex WSF ex Black Ball by SolDuc Photography, on Flickr MV Kalakala waiting its end on the Hylebos Waterway - Ex WSF ex Black Ball by SolDuc Photography, on Flickr MV Kalakala waiting its end on the Hylebos Waterway - Ex WSF ex Black Ball by SolDuc Photography, on Flickr MV Kalakala waiting its end on the Hylebos Waterway - Ex WSF ex Black Ball by SolDuc Photography, on Flickr MV Kalakala waiting its end on the Hylebos Waterway - Ex WSF ex Black Ball by SolDuc Photography, on Flickr MV Kalakala waiting its end on the Hylebos Waterway - Ex WSF ex Black Ball by SolDuc Photography, on Flickr MV Kalakala waiting its end on the Hylebos Waterway - Ex WSF ex Black Ball by SolDuc Photography, on Flickr MV Kalakala waiting its end on the Hylebos Waterway - Ex WSF ex Black Ball by SolDuc Photography, on Flickr
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Post by Low Light Mike on Feb 9, 2015 21:44:03 GMT -8
On another note, here are the pictures that I took of the Kalakala from my Kayak on January 19th. Enjoy if you haven't already seen them! Thanks very much. I looked closely at the windows in those photos, and I couldn't see any ghostly images of passengers still on the ship. - Barnacle or EG Fleet: wasn't there an old Kalakala photo with a lonesome looking boy in one of the windows, looking quite erie?
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Post by EGfleet on Feb 10, 2015 6:26:50 GMT -8
On another note, here are the pictures that I took of the Kalakala from my Kayak on January 19th. Enjoy if you haven't already seen them! Thanks very much. I looked closely at the windows in those photos, and I couldn't see any ghostly images of passengers still on the ship. - Barnacle or EG Fleet: wasn't there an old Kalakala photo with a lonesome looking boy in one of the windows, looking quite erie? Yep.
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Post by hergfest on Mar 13, 2015 9:18:03 GMT -8
Went to the sale this morning in Parkland of all of the salvaged parts. They "opened" at 8am, I got there at 7:50am. The place was packed and almost everything of value was already sold. The only cool thing left was one of the engine covers and I couldn't stomach paying the $2500 they wanted, as much as I wanted it. All of the portholes had already sold.
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Post by EGfleet on Dec 23, 2015 7:32:06 GMT -8
Courtesy of the Byrne collection again...the original newspaper listing for the Kalakala.
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Post by Starsteward on Dec 23, 2015 10:26:32 GMT -8
Courtesy of the Byrne collection again...the original newspaper listing for the Kalakala. For a vessel with the stated gross and net tonnage as listed, I find it interesting that she had such a deep draft of 16 feet. She was one of a kind though and it's not likely we will ever see that kind of design again any time soon.
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Post by SS San Mateo on Jun 15, 2016 12:38:13 GMT -8
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Post by paulvanb on Apr 20, 2019 20:58:37 GMT -8
Well, it appears that the Kalalaka web site appears to have died. While the owner had grand ideas to bring the ship back to it's former glory, I didn't think it was ever going to happen. The site was always interesting to poke around in.
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Post by trainguru on Aug 12, 2019 19:02:09 GMT -8
Does anybody know the Exact Type of Engines the Busch-Sulzer Diesels were, as well as the model of the AC Generator of the Kalakala were? I'm most interested in finding out more about these parts of the "Galloping Ghost of the Pacific Coast".
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Post by EGfleet on Aug 14, 2019 17:33:32 GMT -8
Does anybody know the Exact Type of Engines the Busch-Sulzer Diesels were, as well as the model of the AC Generator of the Kalakala were? I'm most interested in finding out more about these parts of the "Galloping Ghost of the Pacific Coast". Very generally, the sale ad from 1967 lists a 3000 HP Busch-Sulzer engine turning 230 RPM. Her ship's service engine is an 8-cylinder 800 HP Busch-Sulzer engine driving a 440 KW volt AC generator. The August 1935 Pacific Marine Review states she has a 3000 HP Busch-Sulzer the exact same type as the Chippewa. The Chippewa's instruction for operations manual I have says the engine is a "Type F." I'll keep checking but hopefully that helps a little.
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Post by trainguru on Dec 5, 2019 19:01:55 GMT -8
Okay, new question:
Does anybody own one of the original or spare pistons from the Logan, Utah Powerplant? If they do, is the Piston Diameter of 19 1/2", and a stroke of 27"? Just read a Google-scanned copy of "The Log" from 1934. EGfleet, yes, you were helpful; thank you.
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Post by SS San Mateo on Feb 23, 2021 12:53:43 GMT -8
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Post by paulvanb on Feb 23, 2021 16:14:03 GMT -8
Excellent find, SS San Mateo!
P.S. - Love your avatar!
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Post by elwharust on Mar 1, 2021 17:34:04 GMT -8
very cool find. i hope that the parts are actually used for something and don't just lay around rusting
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Post by blackjet2112 on Mar 24, 2021 12:15:58 GMT -8
Speaking of those scraps, I think I saw some on a run up in Kirkland the other day. I took a picture but wasn't sure.
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gnaz
Oiler (New Member)
Posts: 18
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Post by gnaz on Mar 25, 2021 7:58:17 GMT -8
You can see the section posted by blackjet2112 set aside.
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Neil
Voyager
Posts: 7,151
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Post by Neil on Mar 25, 2021 21:28:25 GMT -8
You can see the section posted by blackjet2112 set aside. Looking tonight at a couple of youtube videos, I saw that there had actually been a bit of progress made on blasting off some of Kalakala's rust, around the wheelhouse. Makes me wonder how saveable the rest of her might have been... sometimes rust looks a lot worse than it actually is. Still, doing the whole ship, and taking into account the perilous state of the hull, would have been daunting and horrifically expensive. For the workers who had begun to restore the wheelhouse, it must have been really sad to see their efforts go for naught.
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Post by Barnacle on Apr 1, 2021 7:51:54 GMT -8
Looking tonight at a couple of youtube videos, I saw that there had actually been a bit of progress made on blasting off some of Kalakala's rust, around the wheelhouse. Makes me wonder how saveable the rest of her might have been... sometimes rust looks a lot worse than it actually is. Still, doing the whole ship, and taking into account the perilous state of the hull, would have been daunting and horrifically expensive. For the workers who had begun to restore the wheelhouse, it must have been really sad to see their efforts go for naught. Well, the primer gray may have just been overlaid on the existing rust in an attempt to make it look better; and, don't forget that the pilothouse was copper so it wouldn't rust like the rest of the boat.
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Post by Steve Rosenow on May 14, 2022 13:11:50 GMT -8
So..... Long story short, I've been away, tinkering with a few things in the realm of 3D (got interviewed last month by AARP, re: some 3D game show set renders), and recently, I'd downloaded a quite remarkable visual immersion experience of the famed RMS Titanic from the developers of a works-in-progress called "Titanic: Honor and Glory" (whose goal is to replicate the entire vessel in a 3D experience, based on extensive research). That experience left quite an indelible impression, and it also left behind some amazing inspiration. A while back, I'd done up a 3D model of the Kalakala for a Flight Sim project I worked on. Over the last several years since, I've refined that model for accuracy and as a result, the model has been overhauled to be a near true-digital replica of the actual ferry. With the Titanic: Honor and Glory project, their goal is to recreate the experience of life aboard the Titanic (and her sister ships, the RMS Olympic and HMHS Britannic). They've done so with startling accuracy and a stunning attention to detail. Using that same attention to detail, I've been working in the same gaming engine T: H&G is using (Unreal Engine, in this case I'm using version 5), and I've given the Kalakala the restoration it never had and the restoration it should've deserved, all along. In this experience, you can freely walk the decks of the Kalakala just as if you were an actual passenger. Even better, you can even go below decks and access both main and auxiliary engine rooms. Granted, some areas of the vessel are off limits. Those areas, which include the men's tap room and showers, as well as the crew facilities, are only off-limits because reference photos of said areas were unavailable. What remains available is a highly-accurate version of 80% of the accessible vessel. And yes, you can even go into the pilothouse! It is still in the infancy stages of development and right now I'm ironing out a lot of bugs and still experimenting, but so far, things are looking mighty sharp. Here's a selection of screenshots to browse. (Special thanks to EG Fleet for providing me with reference material from which to model the interiors, engine rooms, and public spaces). M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr (...more images continued in next reply...)
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Post by Steve Rosenow on May 14, 2022 13:25:49 GMT -8
(...continued from above...) M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr
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Post by Steve Rosenow on May 16, 2022 10:39:04 GMT -8
More updated screenshots (after a long, lengthy process of tweaking the model). In these, I've updated the reflective properties of many fixtures aboard the Kalakala, and revised the mirrors in both ladies' and mens' restrooms to have a more accurate "reflective" property. I also added, through a painstaking process which took a couple hours of extensive modeling, every single known fire extinguishing nozzle fitted aboard the Kalakala's passenger spaces. Also modeled and included were the signs posted which stated "NO SMOKING PERMITTED" on her passenger decks. This sign was seen on the main passenger deck in at least four locations to my knowledge (most notably, in a photo showing the Ladies' Lounge on the aft passenger deck). I also included the stay wires for the foremast, mainmast, and the Raytheon radar installation, as well as a neat poster of a 1950 Washington State Department of Highways road map with the ferry routes depicted (this was sourced from archive WSDOT material in the public domain). The inclusion of this was derived from a reference photo showing the corner of what looks to be a map of Puget Sound on the upper forward-facing bulkhead on the aft end of the upper observation lounge (immediately aft of the stairwell). I couldn't locate the exact map used, so I opted for some creative license here. Several historical aspects of this project won't be modeled. This is largely due to the fact that no reference material exists (and if so, I have not laid eyes on it). These areas mainly include the crew quarters on the forward end of the vessel below the car deck ahead of the auxiliary engine room, and the men's tap room and showers aft of the main engine room. At this stage of the project, modeling the Kalakala is drawing to a close. I may or may not add and depict the various vending machines emplaced aboard her, but for the most part 3D asset development is done. Now it's off to packaging. I hope to have it up on Steam in the next month or so. M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr
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Post by Steve Rosenow on May 24, 2022 11:04:57 GMT -8
A couple more screenshots, as the project comes close to completion. In these, I've made some changes to a few 3D assets. Namely, refining the Double Horseshoe Cafe counters, the barstools around the counters, and I've also included every fire nozzle aboard her. In addition, I've added trash receptacles around the ferry based on archive photos showing where they were located, and I've made various refinements throughout the vessel to add to the realism. I actually had to stop work on the model after I'd added some 3D assets to the model, because it was becoming too large, even for my powerful laptop. M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr M.V. Kalakala, for Unreal Engine 5. by Steven Rosenow, on Flickr
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Post by Steve Rosenow on Jun 1, 2022 10:56:37 GMT -8
After a lot of thought, I decided I was going to go full-bore into the details on the Kalakala that many never got the chance to see. And this, by way of a lot of creative license, allows us to visualize how these space may have looked. The spaces in question: The Men's tap room, lounge, and showers below the car deck aft of the main engine room. The original, as-drawn blueprints by Kalakala's designer, Helmuth W. Schmitz, shows a U-shaped bar which flanked, and wrapped around, the staircase leading into the tap room from the car deck. However, a different set of sketches, and those used by the Kalakala foundation, show an L-shaped bar on the port side of the room on the port-side bulkhead. I've opted for a bit of creative license and used the official as-drawn blueprints by Schmitz, along with some creative license by way of "copying and modifying" the outer ring of the Double Horseshoe Cafe's lunch counter. This allows for a conceptual look into the Kalakala's tap room. It's far from finished, but it's a start. Why the usage of creative license? In discussions with many who've worked aboard her, including EG_Fleet here and several on Facebook who volunteered with Bevis in its initial restoration attempts, one thing is a common fact: There, quite sadly, exists no photographic record of these spaces. What little remains is descriptions of how they once looked, and some blueprints at the National Archives, and decriptions by word, on how they looked. M.V. Kalakala, for Unreal Engine 5 (SketchUp RAW image). by Steven Rosenow, on Flickr I've also modeled how the crew and officer's quarters berth spaces would've looked. This enables us to visualize how the Kalakala was originally built. In addition, I've made huge revisions to the auxiliary engine (based on new photographic evidence and contributions), as well as a major revision to the as-modeled shipboard electrical distribution panel in the main engine room. Stay tuned for Unreal Engine 5 previews.
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